IsConnectedCheck

Trait IsConnectedCheck 

Source
pub trait IsConnectedCheck: MaybeSend + MaybeSync {
    // Required method
    fn is_connected<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}

Required Methods§

Source

fn is_connected<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Check if a client is connected

Implementors§